The Gnomon Workshop – Designing Sci-Fi Props for Film – Photoshop, Fusion, Maya & Substance Painter Workflow


Free Download Designing Sci-Fi Props for Film – Photoshop, Fusion, Maya & Substance Painter Workflow

Master the Art of Designing and Modeling Sci-Fi Props for Film

Join concept artist Kris Turvey in this 3-hour workshop, where he demonstrates his complete workflow for designing and modeling a sci-fi prop for production. From initial mind-mapping and sketching in Photoshop to 3D modeling in Fusion and final texturing in Substance Painter, this course covers all the key stages of prop design.

What You Will Learn

Concept Development in Photoshop: Learn how to quickly generate ideas using mind-mapping techniques, and refine concepts with sketching and simple tools like the Airbrush and Selection tools.
3D Modeling in Fusion: Understand parametric 3D modeling techniques to create fabrication-ready models.
Texturing in Substance Painter: Learn how to apply materials and generate high-quality renders for your sci-fi prop.
Design Principles for Communication: Gain insights into key design principles that ensure your props effectively communicate their functionality to an audience.

Why Take This Course?

This workshop offers a comprehensive look at the professional process of designing sci-fi props, providing essential techniques in Photoshop, Fusion, Maya, and Substance Painter. By the end of the course, you’ll have a solid understanding of the tools and workflows required for effective concept design and be able to apply them to future projects.

✅ Content Source: https://www.thegnomonworkshop.com/tutorials/designing-sci-fi-props-for-film
✅ Genre / Category: Concept Art, 3D Modeling, Sci-Fi Prop Design

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