Last updated 3/2017
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz
Language: English | Size: 1.44 GB | Duration: 6h 0m
Learn to use Pixelogic ZBrush in this exciting online training course, learn advanced techniques to enhance your artwork
What you’ll learn
Create text in ZBrush
Work confidenlty within ZBrush
Extend there knowledge and worflows
Output render passes from ZBrush
Composite with confidence in Photoshop
Requirements
You will need ZBrush R7
Illustrator CS5 or above would be beneficial or you can skip that part as the source files are included
Photoshop CS5 or above for the stencil making part of the course
Description
Learn a variety of techniques to achieve a fantastic illustration for a book cover, during this course we will use basic as well as advanced techniques to create WORLD BOOK a book art cover.
We will model exclusively in Zbrush and produce all our render passes straight out of Pixelogic Zbrush finally compositing our passes together within Photoshop.
This course is for anyone who is interested in advancing to digital sculpting, you maybe using another 3D application or you maybe a graphic designer who want to migrate there skills over to the 3D realm!
This course is packed with features and tips and is fun! at the end we will have produced an awesome sculpt!
What are we going to learn?
We will start off producing our text inside Illustrator and Photoshop this will be custom text based on a fontOnce completed we will export out text ready for ZBrushInside Zbrush I will teach you tons of techniques to produce the final sculptLets now export our render passes and composite it together within Photoshop
Whos it for?
This course has been designed for beginners to advanced users
Enjoy this course brought to you by:UK ONLINE TRAINING CENTRE
Overview
Section 1: ZBrush Worldbook Book Jacket Cover – Intro
Lecture 1 ZBrush Worldbook Book Jacket Cover – Promotional Lecture
Lecture 2 DOWNLOAD FILES
Section 2: Setting up our Text – Pixelogic ZBrush Creating 3D Graphics Course
Lecture 3 ZBrush Course Worldbook Jacket Cover – The font and references
Lecture 4 ZBrush Course Worldbook Jacket Cover – Finding the right font in illustrator
Lecture 5 ZBrush Course Worldbook Jacket Cover – Modifying our text
Lecture 6 ZBrush Course Worldbook Jacket Cover – Cleaning up our custom font
Lecture 7 ZBrush Course Worldbook Jacket Cover – Set up our Font to export to Photoshop
Lecture 8 ZBrush Course Worldbook Jacket Cover – lmporting into Photoshop from Illustrator
Lecture 9 ZBrush Course Worldbook Jacket Cover – Final prep and export for ZBrush
Lecture 10 ZBrush Course Worldbook Jacket Cover – Set up and prepare our plane
Lecture 11 ZBrush Course Worldbook Jacket Cover – UV layout
Lecture 12 ZBrush Course Worldbook Jacket Cover – Creating the text inside ZBrush!
Lecture 13 ZBrush Course Worldbook Jacket Cover – The book cover indentation
Lecture 14 ZBrush Course Worldbook Jacket Cover – Giving the text depth
Lecture 15 ZBrush Course Worldbook Jacket Cover – Motivational
Lecture 16 ZBrush Course Worldbook Jacket Cover – Finishing the text
Lecture 17 ZBrush Course Worldbook Jacket Cover – Book indentation
Lecture 18 ZBrush Course Worldbook Jacket Cover – A look at the next part of the course
Lecture 19 ZBrush Course Worldbook Jacket Cover – Creating the wires with ZSpheres
Lecture 20 ZBrush Course Worldbook Jacket Cover – Using polygroups to manage things
Lecture 21 ZBrush Course Worldbook Jacket Cover – Creating the supporting wires
Lecture 22 ZBrush Course Worldbook Jacket Cover – Merging our wires
Lecture 23 ZBrush Course Worldbook Jacket Cover – ZSketch
Lecture 24 ZBrush Course Worldbook Jacket Cover – Creating the first level of gems/stones
Lecture 25 ZBrush Course Worldbook Jacket Cover – Speed tip
Lecture 26 ZBrush Course Worldbook Jacket Cover – Adding surface detailing
Lecture 27 ZBrush Course Worldbook Jacket Cover – Creating a simple Cut Gem
Lecture 28 ZBrush Course Worldbook Jacket Cover – Adding a clasp to the cut stones
Lecture 29 ZBrush Course Worldbook Jacket Cover – Adding surface noise to the book cover
Lecture 30 ZBrush Course Worldbook Jacket Cover – Poly painting the Jacket Cover
Lecture 31 ZBrush Course Worldbook Jacket Cover – Painting our wires
Lecture 32 ZBrush Course Worldbook Jacket Cover – Painting the gems and clasp
Lecture 33 ZBrush Course Worldbook Jacket Cover – Spotlight for textures
Lecture 34 ZBrush Course Worldbook Jacket Cover – Applying materials
Lecture 35 ZBrush Course Worldbook Jacket Cover – Book Jacket redo
Lecture 36 ZBrush Course Worldbook Jacket Cover – Wire tweaking
Lecture 37 ZBrush Course Worldbook Jacket Cover – Doc and views
Lecture 38 ZBrush Course Worldbook Jacket Cover – Setting up the render
Lecture 39 ZBrush Course Worldbook Jacket Cover – Compositing
Lecture 40 ZBrush Course Worldbook Jacket Cover – The clown pass
Lecture 41 ZBrush Course Worldbook Jacket Cover – Photoshop Compositing
Lecture 42 ZBrush Course Worldbook Jacket Cover – Adding a pass
Lecture 43 ZBrush Course Worldbook Jacket Cover – The finished design
Lecture 44 ZBrush Course Worldbook Jacket Cover – Loading it all up again
Lecture 45 BONUS LECTURE
This course has been created for all levels
Homepage
https://www.udemy.com/course/pixelogic-zbrush-course-creating-a-book-cover-graphic-world-book/
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