Mastering Brick Materials in Substance Designer



Free Download Mastering Brick Materials in Substance Designer
Published 9/2024
Created by 3DRedBox Studio
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz, 2 Ch
Genre: eLearning | Language: English | Duration: 5 Lectures ( 2h 35m ) | Size: 1.63 GB


Creating Realistic Brick Walls with Substance Designer
What you’ll learn:
Mastering Procedural Brick Modeling: Learn to create intricate brick structures using procedural techniques in Substance Designer
Advanced Texture Mapping: Gain expertise in texture mapping for bricks, including color variation and roughness adjustments using gradient maps
Creating Diverse Brick Designs: Explore the creation of diverse brick designs such as weathered bricks, fallen bricks, and plaster-covered bricks
Project-Based Learning: Apply learned techniques to practical projects, developing skills to customize and adapt brick materials for various digital rendering
Requirements:
making this course accessible to beginners interested in digital design and architecture.
Basic familiarity with Substance Designer (version 11.3 or above) is recommended
Description:
Delve into the fundamental art of creating realistic brick materials using Substance Designer, the premier tool for procedural texture creation in digital design. Throughout this comprehensive 155-minute tutorial series, you will gain mastery in sculpting intricate brick textures and exploring diverse variations that emulate real-world applications.Course Highlights:Chapter 01: Crafting the Foundation Begin your journey by constructing the foundational structure of bricks. Learn to manipulate basic shapes, integrate surface details, and incorporate additive elements such as edge damages and cracks. Utilize a variety of procedural maps and blending techniques to achieve authentic textures that capture the essence of weathered and aged bricks.Chapter 02: Color and Roughness Composition Dive deeper into the nuances of material design by focusing on color and roughness data creation. Harness the power of gradient maps to establish vibrant and realistic color schemes, blending them seamlessly with grunge maps to add depth and character. Develop an understanding of roughness variations essential for simulating different brick surfaces, ensuring accuracy and believability in your designs.Chapter 03: Exploring Alternative Designs Expand your creative horizons by exploring alternative brick designs. Transform your foundational material into a variety of scenarios, including brick walls with fallen bricks and walls adorned with plaster covers. Gain insights into adapting your designs to suit different architectural styles and environmental contexts, enhancing your versatility as a digital artist.Software Utilized: Substance Designer Skill Level: Intermediate Prerequisites: Basic familiarity with Substance Designer is recommended to maximize learning efficiency. Participants should have a working knowledge of navigating the software interface and fundamental procedural texture creation techniques.Additional Notes: Included with the course are clean Substance Designer (.SBS) files compatible with version 11.3 and above, allowing for comprehensive study and exploration beyond the video tutorials. Please note that all instructional videos are presented without narration or subtitles, focusing solely on visual demonstration and hands-on learning.Embark on this educational journey and elevate your proficiency in creating highly realistic and customizable brick materials using Substance Designer. Perfect for aspiring digital artists, graphic designers, architects, and anyone passionate about enhancing their skills in procedural texture creation.
Who this course is for:
This course is designed for digital artists, 3D modelers, game developers, and architects seeking to master the creation of realistic brick materials using Substance Designer. Whether you’re a beginner or intermediate user, you’ll gain essential skills to enhance your digital design capabilities and produce high-quality textures for architectural visualization, gaming environments, and digital art projects.
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