Make Motion Comics



Last updated 4/2018
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz
Language: English | Size: 904.65 MB | Duration: 1h 57m


Animate Your Comics + Illustrations In Adobe Photoshop, After Effects + Character Animator
What you’ll learn
turn your illustrations and comic artwork into films
use Photoshop to animate comic illustrations through frame by frame animation
use Character Animator to do motion capture animation with synchronized audio
use After Effects to do keyframe animation, add special effects and incorporate various kinds of media for scenes
Requirements
basic Photoshop knowledge
have access to Adobe Creative Cloud programs Photoshop + After Effects
have comic artwork on hand, either your own or public domain works
Description
Welcome to the world of Motion Comics! This is a specialized form of animation using portions of original artwork to animate a story rather than individual drawings for each frame or cgi characters. By animating in this style, you are able to keep the aesthetic of individually drawn panels with complicated foregrounds and backgrounds; you are able to make your comics into films. This class is broken down into 3 distinct approaches, which I used to make my own 14 minute motion comic animation "Innocence of Seduction":Adobe Photoshop – breaking down illustrations into individual components and animating Frame by FrameAdobe Character Animator – using your webcam to give Motion Capture animation to Photoshop puppets and Character Animator’s functions to synchronize audio to our character’s talking headsAdobe After Effects – placing our characters into a scene, working with Keyframe animation and applying special effects like blurs and camera shakeAfter I show you how I made my motion comics in these programs, I have a demo using advanced Character Animator and After Effects techniques on how I gave specific animated superpowers to Marvel Comics’ X-Men characters.Tools:This class uses animation techniques in Adobe Photoshop, After Effects, and a sub-program of After Effects called Character Animator, so you’ll need access to those to start with. We’ll cover the basics of each program so if this is your first time animating, this class is for you!For my demo, I chose to use public domain Golden Age comics, so I’ll show you how to break apart and clean up the artwork from these scans. If you need artwork, feel free to follow my example, or use your own illustrations.Some expectations:This class is designed to work with flat, comic book-style illustrations.This class is not for people who are more interested in fully rendered, realistic animation in the vein of Pixar. Also, we are focused on the technique and not on a final, fully completed 30 minute film with sound and voices. The final stories and editing are so unique project-to-project that I have chose to focus on these animation methods. Check out the trailer and free lectures to learn more about the amazing world of Motion Comics, and see you in class!
Overview
Section 1: What are Motion Comics?
Lecture 1 Introduction
Section 2: Preparing Artwork in Photoshop
Lecture 2 Getting Public Domain Material
Lecture 3 Breaking Apart the Art and Basic Cleanup
Section 3: Photoshop Animation Timeline
Lecture 4 The Animation Timeline
Lecture 5 Transformations For Complex Animation
Lecture 6 Tweening Frames
Lecture 7 Exporting Animation With The Alpha Channel
Section 4: Adobe Character Animator
Lecture 8 Templates and Phonemes
Lecture 9 Cutting Apart The Face and Placing The Artwork
Lecture 10 Finalizing The Face
Lecture 11 Diving Into Character Animator
Lecture 12 Adding Physics
Lecture 13 Exporting a Sequence and Importing to After Effects
Section 5: Adobe After Effects Work
Lecture 14 Setting Up After Effects
Lecture 15 Effects
Lecture 16 More Layers and Velocity of Keyframes
Lecture 17 Envisioning the Full Scene
Lecture 18 Backgrounds and More FX
Lecture 19 Adjustment Layers
Lecture 20 3D Space
Lecture 21 Rendering + Prerendering
Section 6: Cycling Illustrator and Photoshop Layers In Character Animator
Lecture 22 Designing In Adobe Illustrator
Lecture 23 Photoshopping Textures
Lecture 24 Cycle Layers In Character Animator
Lecture 25 FX To Your Comic Assets
Section 7: Superpowers
Lecture 26 Superpowers Pt. 1: Energy Projectiles
Lecture 27 Superpowers 2: Rigging Energy/ Projectile
Lecture 28 Superpowers 3: Transformations 1
Lecture 29 Superpowers 4: Transformations 2
Lecture 30 Motion Comics Wrap Up
Lecture 31 Superpowers 5: Psychic/ Magic
illustrators who want to animate their work,filmmakers who want to learn animation,comic creators who want to create multimedia teasers for their social media

Homepage

https://www.udemy.com/course/motioncomics/

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