Learn 3D Rendering by Lighting a Daytime Interior Scene – Developing Skills in Blender



Duration: 2h 5m | Video: .MP4, 1280×720, 30 fps | Audio: AAC, 48 kHz, 2ch | Size: 1.55 GB
Genre: eLearning | Language: English
Rundown


Follow along as we develop the lighting for an interior daytimescene. In this course you’ll learn about key elements that help to establish a natural looking daytime scene using free resources(see disclaimer below). I will be taking you through my typical process of building up the lighting for a scene such as this; from creating the natural light setup, to adding the practical(physical) lights, to adding some compositing adjustments for final output. We’ll alsobe doing some character/shot based lighting. The software used in the class isBlender along withit’s native render engine Cycles, which is completely free so go download yourself some Blender and jump on in!(follow the link below or give it a quick Google to download). If you have any questions along the way, by all means feel free to send a message and I’ll get back to you as soon as possible 🙂
Topics covered
Setting up an initial natural lighting setup as afoundation to work from
Creating practical/physical lights to fill out the scene
Applying character/shot based lighting to help shape out the character and create seperation
Adding volumetric effects to help add atmosphere/depth
Compositing the final render for final output
Software Used
I usedBlender 3.0 andCycles(it’s native render engine)to create this scene. If you don’t already haveBlender you can downloadit for free from the Blender website (https://www.blender.org/download/).
Disclaimer
While watching the lessonvideos for this class I would recommend opening the associated project file for thatlesson every time you start a new video. This approach will help you better learn the content within this course, especially if you’re at a beginner experience level.
To develop this class I used free resources found on the Blender website since they were already good to go and ready to be have lighting applied. You can find links to the original files in the projects and resources section of this class.
Also note I’m not an animator so forgive the characters lackluster pose 😉
Beloware the final renders you will learn how to light from from the ground up in this class.
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