Last updated 2/2020
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz
Language: English | Size: 871.83 MB | Duration: 1h 55m
Be able to rig a basic character using Maya.
What you’ll learn
Maya Rigging Essentials
Character Rigging Practical Project
Requirements
Maya Basics
Description
If you want to rig a character inside Maya and you have never done it before then you are at the right place. This is Next tut Education’s “Introduction to Character Rigging in Maya” complete tutorial course. Complete guide for you to learn the fundamentals of rigging and Character rigging.INSTRUCTOR :My name is Marijan Tanevski, I am 3D character rigging artist for game and TV projects with nearly a decade of rigging experience, I have provided various rigging work for many projects.GOAL OF THE COURSE :By the end of this course you will be able to rig a basic character using Maya.In this course we will coverMaya Rigging EssentialA Practical character rigging projectWe`re going to explore the Maya`s rigging section, how to use the Maya`s rigging tools, constrains, and create a character rig from scratch! Through this journey we`ll learn the Maya starting from the very basics. How objects are structured, how to make connections, what are deformers, and much more!Once you learn the core essential of rigging, we will start the character rigging project. Everything will be step by step, real time and I will not skip anything so that you can easily follow along with the course. I will also give all the exercise files for each lecture video so that you can use those to practice alongside watching the videos.IDEAL STUDENTS : You need to have Maya basic knowledge in order to start the course. I have designed this tutorial course for beginner students who want to dive in into rigging.WHO IS NOT THE IDEAL STUDENT : If your experience is at intermediate level, this tutorial course is not recommended for you.I hope you are exited! Enroll in the course and start with exploring the content from today.Thanks for your time, see you in chapter one!
Overview
Section 1: Introduction
Lecture 1 Introduction And Project Overview
Lecture 2 Before Getting Started
Lecture 3 Resource Files
Section 2: Maya Rigging Introduction
Lecture 4 Outliner Editor and Primary Tools
Lecture 5 Construction History
Lecture 6 Transform Nodes
Lecture 7 Groups and Direct Parent
Lecture 8 Pivot Points
Lecture 9 Channel Box and Layer Editor
Lecture 10 Attribute Editor and Channel Control
Lecture 11 Objects Management
Lecture 12 Animatable Attributes and Deformers
Lecture 13 Utility Nodes-Reverse Utility Node
Lecture 14 Utility Nodes-Multiply Divide Node
Lecture 15 Menu Sets
Section 3: Maya Rigging Essentials
Lecture 16 Rigging Tools-Create Joint
Lecture 17 Drawing Skeletons
Lecture 18 Mirror Joint Tool
Lecture 19 Insert Joint Tool
Lecture 20 Remove Joint Tool
Lecture 21 Connect Joint Tool
Lecture 22 Disconnect Joint Tool
Lecture 23 ReRoot Skeleton
Lecture 24 Preferred and Assumed Angles
Lecture 25 Bind and Paint Skin Weights
Lecture 26 What is Ik
Lecture 27 What is FK
Lecture 28 IK Handles
Lecture 29 IK Spline Handles
Lecture 30 IK Spline Handles With Custom Curve
Lecture 31 Clusters On NURBS Curve
Lecture 32 Constrains
Lecture 33 Set Driven Key
Section 4: Practical Rigging – Spine
Lecture 34 Starting on the Spine
Lecture 35 Finalizing The Spine Skeleton
Lecture 36 Animation Controllers For The Spine
Lecture 37 Finalizing The Spine Controllers
Lecture 38 Rigging The Spine
Lecture 39 Advanced Twist Controls
Section 5: Practical Rigging – Head
Lecture 40 Starting On The Head
Lecture 41 Finalizing the Head skeleton
Lecture 42 Animation controllers for the Head
Lecture 43 Finalizing The Head Controllers
Lecture 44 Head Follow Feature
Section 6: Practical Rigging – Body Parts
Lecture 45 Snap to projected center
Lecture 46 Creating the Upper Body skeleton
Lecture 47 Creating the lower-body skeleton
Lecture 48 Mirroring the skeletons
Lecture 49 Finalizing the skeleton
Lecture 50 Rigging the FK joint chains
Lecture 51 Mirroring the FK Controllers
Lecture 52 Rigging the Arm IK chain
Lecture 53 Rigging the Leg IK chain
Lecture 54 IK FK Switch
Lecture 55 Cleaning the rig and creating the global controller
Section 7: Conclusion and Wrap up
Lecture 56 Good Bye
beginner students who want to dive in into rigging and Character rigging.
Homepage
https://www.udemy.com/course/introduction-to-character-rigging-in-maya/
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