Game Character Course – Zbrush To Substance Painter And More



Last updated 2/2018
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz
Language: English | Size: 1.07 GB | Duration: 8h 28m


Learn to create a simple games character from scratch, in this indepth gaming course
What you’ll learn
After this course you will have an understanding of whats involved to create a games asset
You will know how to exports from ZBrush into Substance and export direct from ZBrush
Be able to figure out the best solutions for your projects
Requirements
Software Used: ZBrush 4 r8
Software Used: Substance Painter 2017
Software Used: Marmoset Toolbag 3
For demo only: Maya not essential to have this software!
Description
Want to get into Game design but dont know where to start?then this is the course for you!
During this course you will see a whole pipeline and along the way you will understand what is required to create games characters inside Zbrush, I also show you how to get the assets straight out of ZBrush both High and Low poly models and into Substance Painter!!
In this course you will learn essential skills to turn your ZBrush sculpts into low res game ready assets, this indepth course covers three main programs and will be used as follows
ZBrush 4 R8: Where you will build your character and texture him up, then prepare him for export into Substance painter.Substance Painter: You will learn how to export from ZBrush to Substance without the need of other software, I also show you exactly whats happening for the exports to work and supply a work sheet of the protocals!Marmoset Toolbag 3: We will look at how to get exported maps as well as the mesh into Marmoset and set up for render.
Important Information
This course also uses Maya it is not needed for the course but does explain more clearly what goes on with exports from ZBrush this program was used to make more clarity on what is happening.
Overview
Section 1: Scultping in ZBRUSH 4 R8: Games Character Course The Minion! – Introduction
Lecture 1 Game Character Course with ZBrush – Promotional
Lecture 2 Creating a Games Character Course The Minion! – Course Outline
Lecture 3 MINION DOWNLOAD ASSETS
Section 2: Scultping in ZBRUSH 4 R8: Games Character Course The Minion!
Lecture 4 Creating a Games Character Course The Minion! – Reference
Lecture 5 Creating a Games Character Course The Minion! – Basemesh Part1
Lecture 6 Creating a Games Character Course The Minion! – Basemesh Part 2
Lecture 7 Creating a Games Character Course The Minion! – Basemesh Part 3
Lecture 8 Creating a Games Character Course The Minion! – Retopology for our Basemesh
Lecture 9 Creating a Games Character Course The Minion! – Setting up Polygroups
Lecture 10 Creating a Games Character Course The Minion! – Creating the Goggles
Lecture 11 Creating a Games Character Course The Minion! – Goggle Lens
Lecture 12 Creating a Games Character Course The Minion! – Edgeloops
Lecture 13 Creating a Games Character Course The Minion! – Minion Modifications
Lecture 14 Creating a Games Character Course The Minion! – Teeth
Lecture 15 Creating a Games Character Course The Minion! – Hair
Lecture 16 Creating a Games Character Course The Minion! – The Carrot
Lecture 17 Creating a Games Character Course The Minion! – Retop and Project Carrot
Lecture 18 Creating a Games Character Course The Minion! – First look at UVs
Lecture 19 Creating a Games Character Course The Minion! – Polypainting our Carrot
Lecture 20 Creating a Games Character Course The Minion! – Exporting inside ZBrush
Lecture 21 Creating a Games Character Course The Minion! – Minion Strap
Lecture 22 Creating a Games Character Course The Minion! – Tongue
Lecture 23 Creating a Games Character Course The Minion! – Painting and Detailing part 1
Lecture 24 Creating a Games Character Course The Minion! – Painting and Detailing part 2
Lecture 25 Creating a Games Character Course The Minion! – Painting and Detailing part 3
Lecture 26 Creating a Games Character Course The Minion! – Painting and Detailing part 4
Lecture 27 Creating a Games Character Course The Minion! – Custom brushes Stitches
Lecture 28 Creating a Games Character Course The Minion! – UV Unwrapping
Lecture 29 Creating a Games Character Course The Minion! – Adding more details
Lecture 30 Creating a Games Character Course The Minion! – Creating a button alpha
Lecture 31 Creating a Games Character Course The Minion! – UVs again!
Lecture 32 Creating a Games Character Course The Minion! – Fox Skull
Lecture 33 Creating a Games Character Course The Minion! – Fox Skull colour ID
Lecture 34 Creating a Games Character Course The Minion! – Fox Skull Textures from ZBrush
Lecture 35 Creating a Games Character Course The Minion! – Fox Skull Baking Problems
Lecture 36 Creating a Games Character Course The Minion! – Fox Skull Multimesh Baking
Lecture 37 Creating a Games Character Course The Minion! – Preparing the Minion
Lecture 38 Creating a Games Character Course The Minion! – MinionExport/Import to Substance
Lecture 39 Creating a Games Character Course The Minion! – Exporting maps as OBJ ZBrush
Lecture 40 Creating a Games Character Course The Minion! – ID revisit
Lecture 41 Creating a Games Character Course The Minion! – Substance texturing
Lecture 42 Creating a Games Character Course The Minion! – Substance Exporting
Lecture 43 Creating a Games Character Course The Minion! – Getting the asset into Marmoset
Lecture 44 BONUS LECTURE – HELP AND ADVICE
Because the software uses multple programs I recommend Intermedate level students!,Anyone Intersted in creating game assets,Anyone interested in Exporting direct to Substance painter from Zbrush

Homepage

https://www.udemy.com/course/game-character-course-zbrush-to-substance-painter-and-more/

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