Create A Scalable Live Streaming Apps With Mediasoup



Free Download Create A Scalable Live Streaming Apps With Mediasoup
Published 11/2024
MP4 | Video: h264, 1920×1080 | Audio: AAC, 44.1 KHz
Language: English | Size: 7.27 GB | Duration: 7h 13m
Learn to build scalable real-time communication apps with MediaSoup for video conferencing and live streaming.


What you’ll learn
Connect as many computers in a streaming call as you can manage!
Understand the MediaSoup Architecture and Components
Implement WebRTC Video and Audio Streaming with MediaSoup
Troubleshoot Common MediaSoup Issues and Debugging Techniques
Optimize Bandwidth and Quality with MediaSoup’s BWE
Requirements
JavaScript and Nodejs are requested
A computer with a webcam and mic
We use socketio to build our signaling server. You must know it, or be able to follow me
Exposure to networking
Basic knowledge of WebRTC is highly recommended
Description
Are you ready to create your own video conferencing or live streaming app? Whether you’re looking to build a WebRTC-based solution or take your real-time communication skills to the next level, this course will show you how to leverage MediaSoup-the powerful framework designed to handle large-scale, high-quality video and audio communication.Why MediaSoup? Traditional WebRTC is fantastic for peer-to-peer connections, but when it comes to scaling for multiple users, it falls short… not because it’s lacking. It was never designed to do that! That’s where MediaSoup comes in. MediaSoup is the go-to solution for building scalable, reliable real-time apps that can handle hundreds or even thousands of users, with fine-grained control over each media stream. Whether you want to build a video conferencing app with hundreds of users or a live streaming app where one broadcaster streams to many, MediaSoup can handle it all.What You’ll Learn: In this project-based course, we’ll dive deep into MediaSoup and build a live streaming app from scratch. Along the way, you’ll learn how to:Set up and configure MediaSoup for real-time video and audio communicationStream live video with scalable architecture using SFU (Selective Forwarding Unit)Implement key features like bandwidth management, dynamic stream adaptation, and network resilienceTroubleshoot common issues and debug your application effectively using MediaSoup’s toolsThroughout the course, you’ll gain hands-on experience by building your own application, working through the official MediaSoup documentation, and learning best practices for scalability and performance.Who This Course Is For: This course is perfect for web developers, fullstack/Node.js engineers, and anyone passionate about real-time communication who wants to take their skills to the next level. You’ll need to be familiar with JavaScript and Node.js, and we’ll work with socketio for signaling. Don’t worry if you’re not an expert-follow along, and you’ll have everything you need to succeed.Why Choose This Course? When I first explored SFUs and MediaSoup, I found the resources scattered and confusing. This course cuts through the complexity, guiding you step-by-step as you build real-time communication apps. I’ve been a developer for over 20 years and have spent countless hours in this space. Let me help you gain the skills you need to build powerful apps that scale.By the end of the course, you’ll have the knowledge and experience to build your own live streaming or video conferencing app using MediaSoup, and the confidence to tackle real-world challenges in video and audio communication.Ready to dive in? Sign up today and start building your real-time app with MediaSoup!
Overview
Section 1: Introduction
Lecture 1 Introduction & Course Structure
Lecture 2 Class GitHub Repo
Lecture 3 Why do we need MediaSoup?
Lecture 4 What Can MediaSoup Do? Why An SFU?
Lecture 5 Glossary – refer as needed
Lecture 6 My Development Setup/How I Do Node
Section 2: The Basics
Lecture 7 Build our server, express, socket.io,https
Lecture 8 createWorkers, initMediaSoup, and config
Lecture 9 Create Router (w/MediaCodecs)
Lecture 10 Front-End Starter Files
Lecture 11 Init Connection to Server
Lecture 12 Create and Load Device
Lecture 13 Transport – Whiteboard Explanation
Lecture 14 Create Server Producer Transport (and Transport Docs)
Lecture 15 Create Client Producer Transport
Lecture 16 Connect Producer Transport And Produce
Lecture 17 Create Consumer Transport
Lecture 18 Consume!
Lecture 19 Debugging and Troubleshooting Your Connection
Lecture 20 Loading On Another Device
Lecture 21 Close connection – lots of options!
Section 3: Video Conferencing
Lecture 22 Front-end Setup With Vite
Lecture 23 Add Front-End Markup
Lecture 24 Create Server
Lecture 25 Connecting front-end and back-end
Lecture 26 Task List & joinRoom function/events
Lecture 27 Client Class
Lecture 28 Room class with its own worker and router
Lecture 29 Finish joinRoom event
Lecture 30 Load device on front-end
Lecture 31 Enable Feed
Lecture 32 Send Feed – Part1
Lecture 33 Create Transport Params On Server
Lecture 34 Create Producer (front-end)
Lecture 35 Connect and Produce Events
Lecture 36 Talk through application scenarios – consuming and dominant speaker
Lecture 37 Dominant Speaker
Lecture 38 Mute audio – Test Dominant Speaker
Lecture 39 Optional – Testing Your Connection With getStats
Lecture 40 Start Consuming Process – on joinRoom
Lecture 41 Request Transport – Consumer Updates
Lecture 42 Create Consumer – Front End
Lecture 43 consumeMedia – Server
Lecture 44 Connect(), consume(), and combine & display each stream (finally!!!)
Section 4: The Basics 2.0
Lecture 45 getStats – Getting Data & Troubleshoot Workhorse (same as in Video Conferencing)
Any developer interested in building a live streaming application!

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