Advanced Ux Techniques – Novice To Pro!



Last updated 12/2018
MP4 | Video: h264, 1280×720 | Audio: AAC, 44.1 KHz
Language: English | Size: 4.84 GB | Duration: 8h 15m
Understand how UX methods work. Learn hands-on how to plan your own cost-effective approach!


What you’ll learn
Explore different research methods to help build a good user experience.
Create a solid process that clearly communicates the benefits to the customer, which will build trust and can often lead to an increased budget.
Improve your expertise to gain an advantage over the competition.
Explore important concepts such as ideation, sketching, high-fidelity sketching, and prototyping.
Explore ideation and sketching and how to generate ideas by understanding user and business needs.
Explore high-fidelity prototyping, user interface styling and sketch symbols, typography styles, and more.
Master interaction design and motion studies and build motion prototypes.
Requirements
Basic familiarity with UX is helpful, but not mandatory.
Description
Designers/developers building a company website have to find the right way to fulfill the objectives of the company as well as that of their users. The need to provide the best results with a reasonable amount of effort, depending on the type of project, the scale, and the budget is a major challenge. UX design is a theoretical understanding of how users interact with websites. UX design is the process of enhancing user satisfaction with a product by improving the usability and accessibility provided by interacting with the product. With UX you’ll be able to design your applications in a better way. If you’re a developer who wishes to learn and become an expert in UI / UX designing, prototyping, and testing, then this Course is for you. This comprehensive 3-in-1 course is packed with step-by-step instructions, working examples, and helpful advice to master Advanced UX Techniques: ideation, sketching, high-fidelity sketching, and prototyping. You’ll begin with building a Storyboard for your UX design and work with a Wireframe to execute your UX design. Explore ideation and sketching and how to generate ideas by understanding user and business needs. Learn how to sketch and identify UI style guides, and review and sketch solutions. Explore high-fidelity prototyping, user interface styling and sketch symbols, typography styles, and more. Finally, Master interaction design and motion studies and build motion prototypes. By the end of this course, you’ll get to grips with advanced UX techniques and explore modern techniques such as sketching, wireframes, and high-fidelity prototypes!Contents and OverviewThis training program includes 3 complete courses, carefully chosen to give you the most comprehensive training possible.The first course, UX Design by Example, covers all about UX design with practical examples. This is the most comprehensive, yet straightforward, a course in the UX designing. Whether you have never designed before or already know the basics, this course is for you! In this course, we will teach you the essentials of UX design so you can easily apply them to your product or service. This course will teach you about user experience in a practical manner. We start by helping you understand what UX design is and the different research methods to get you a good user experience. The course will give you hands-on experience in using UX design tools-for example, building a Storyboard, working with Wireframes, and their architecture. By the end of the course, you will know different methods to research and analyze your product from the user’s perspective. The course supplies practical examples and shows you how some of the best brands have used UX to enhance the user experience.The second course, Effective UX Design, covers Understand how UX methods work. Understanding how UX methods work. You will learn how to combine methods in a smart way to plan a cost-effective process without compromising your design research and ideation, which are the crucial foundation any successful product is built upon. You will start by seeing what actually drives UX Design and exploring the Double Diamond process and how you can meet the expectations of an actual UX Design. The course will then show you how to understand UX Design and how knowledge is its most important aspect. You will explore cost-effective techniques for your UX Design. You will then see how to Focus on your UX Design and create your own cost-effective UX design. Finally, you will learn to plan a cost-effective process for your UX. By the end of the course, you will be able to design your own cost-effective UX design process.The third course, Advanced UX Techniques, covers exploring UX techniques such as sketching, wireframes, and high-fidelity prototypes. You will start off your journey by looking at how to set up a high-fidelity UX design process and defining the steps and interactions a user is engaging in. Learn to sketch wireframing, symbols and prototyping here. You will also learn how to export PNGs. Moving on, you’ll master high-fidelity prototyping; here you will learn to use interface styles, typography styles, color styles, and more. Further, you will master interaction design and motion studies, reviewing motion patterns and identifying areas that require animation. You will learn why we should use prototypes and Invisionapp, connecting prototypes via Invisionapp, and sharing. Finally, you will finish the course by looking at motion prototypes, setup principle by Mac, uploading assets, animating components, and exporting video and app assets for testing.Towards the end of this course, you’ll get to grips with advanced UX techniques with this practical guide: sketching, wireframes, and high-fidelity prototypes!About the AuthorsKeren Rijensky is UX expert with 6 years of accomplishments in defining, designing and launching successful products used by millions of end users. She has a proven success at turning ideas into products by a process of collaborating and managing cross-functional teams, implementing best UX practices, encouraging a culture of usability-driven product development, careful implementation and user experience innovation. She is dedicated to staying current on design trends and technology. Keren is a team player, brainstormer, quick learner, proactive, tech geek and problem solver with an ability to zoom in and out in order to create a great product.Yishay Cohen is a UX professional with over 14 years’ experience. He has served as a Design Thinking advocate in IBM and is a certified Design Sprint Master and a Google Expert on product design, mentoring startups and teaching UX in various academies and companies. He has a passion for understanding users’ problems and needs and translating them into products and features they’ll love.Tim Schoch is a freelance UX/Interaction designer from Switzerland. He has years of experience in the industry as a graphic designer and front- and back-end developer and is currently working as a full-stack UX specialist for websites, enterprise products, and mixed reality apps. Throughout his career, he has been interested in building easy-to-use stuff and prioritizing the user’s needs. Besides his infectious enthusiasm for usable design, Tim holds a UX Design Master’s Degree from Nielsen Norman Group.Chris R. Becker is an Imaginative and creative Sr. UX designer/IxD/design thinker and educator, a creative thinker with the ability to design across media platforms from the web to iOS and Android as well as SaaS and service design. He is a versatile designer and systems thinker with problem-solving skills for User Experience Design, organized and passionate with a passion for following design problems from concept to finished product. He is well versed in Agile product development methodologies but flexible with the waterfall techniques as well. He applies LEAN UX methods to rapid prototyping, design research, and user testing to take ideas from the drawing board to the real world. He leads Design thinking workshops and UX deliverables, all the while using communication skills both in the classroom and for client presentations. Participates in making through Fine Art & Graphic Design background, which leads to a variety of creative thinking, design thinking, human-centered design research, user testing, and problem-solving skills. His studies have included courses in rapid prototyping, usability/heuristics, human-centered design research, design thinking, painting, sculpture, drawing, printmaking, archetypes, graphic design, typography, systems theory, media theory, programming, drawing, motion, and art history. Specialties: Design thinking, user experience design, information architecture, branding, identity design, conceptual modeling, rapid prototyping, user interface, brainstorming, product design, advertising, retail design, interactive art director, wireframes, application GUI design, multimedia presentations, production artist, webmaster, social media, UX strategy development.
Overview
Section 1: UX Design by Example
Lecture 1 The Course Overview
Lecture 2 What Is UX Design
Lecture 3 Exploring the Methods of UX Research
Lecture 4 Building Your Personas
Lecture 5 Building Journey Maps and Storyboard
Lecture 6 Performing Brainstorming/Ideation Process – Design Thinking Method
Lecture 7 Working with Wireframe
Lecture 8 Exploring the Information Architecture
Lecture 9 Understanding Basic Principles and Heuristics in UX Design
Lecture 10 Building Your Prototype and Testing it on Users
Lecture 11 Usability Test
Lecture 12 Performing Analytical Testing
Lecture 13 Performing A/B Testing
Section 2: Effective UX Design
Lecture 14 The Course Overview
Lecture 15 Understanding UX Design
Lecture 16 Exploring the Double Diamond Process
Lecture 17 Meeting the Expectations
Lecture 18 Making All Pieces Come Together
Lecture 19 Adding UX to Agile Development
Lecture 20 Quick Methods to Validate Your Design
Lecture 21 Hands-on Activities
Lecture 22 Design Things Right
Lecture 23 Find Innovative Solutions
Lecture 24 Hands-on Activities
Lecture 25 Design the Right Things
Lecture 26 Getting Stakeholder Participation
Lecture 27 Successfully Pitch Your Design
Lecture 28 Knowledge Is King
Lecture 29 Quick Methods for Early Research
Lecture 30 Hands-on Activities
Lecture 31 Plan Your Process
Lecture 32 How to Get Funding
Lecture 33 Shortcuts (Not) Allowed
Lecture 34 Personal Progress
Section 3: Advanced UX Techniques
Lecture 35 The Course Overview
Lecture 36 Paper Sketch > Wireframe
Lecture 37 Sketch App and Setup
Lecture 38 Wireframe Assets
Lecture 39 Wireframes Pages – Idea Choice
Lecture 40 User Interface and Sketch Symbols
Lecture 41 Sketch Layers and Labels
Lecture 42 PNG Exporting
Lecture 43 Refreshing InVision Prototype
Lecture 44 UI Styling and Sketch Symbols
Lecture 45 UI Style Guide
Lecture 46 Typography Styles H1 – H6
Lecture 47 Color Styles Hex Code
Lecture 48 Imagery and Composition
Lecture 49 Headlines and Copy
Lecture 50 PNG Exporting
Lecture 51 Refreshing InVision
Lecture 52 Why Does Motion and Interaction Matter
Lecture 53 Review Motion Patterns
Lecture 54 Identify Areas That Need Animation
Lecture 55 Define Interactions and Motion Prototypes
Lecture 56 Separate Layers and Export Layer Assets
Lecture 57 Set Up Principle for Mac
Lecture 58 Upload/Import Assets
Lecture 59 Animate Components
Lecture 60 Iterate Animations and Re-Upload
Lecture 61 Export Video and Review
Existing UX/UI designers or those who wish to enter the field of UX/UI Design, especially graphic designers, programmers, content strategists, and organizations keen to understand the core concepts of UX/UI design and explore UX techniques such as sketching, wireframes, and high-fidelity prototypes.

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