NextLimit Realflow | Cinema 4D (3.3.9.0061) Win x64


Free Download NextLimit Realflow | Cinema 4D (3.3.9.0061) | 23.3 mb
Next Limithas releasedRealFlow | Cinema 4D 3.3.9.0061, the latest version of its fluid simulation software for Cinema 4D, whith fixed a compatibility problem that arose with Cinema 4D version 2024.3 and fixed known bugs.
Owner:NextLimit
Product Name:Realflow | Cinema 4D
Version:3.3.9.0061
Supported Architectures:x64
Website Home Page :www.realflow.com
Languages Supported:english
System Requirements:Windows *
Software Prerequisites:pre-installed Maxon Cinema 4D R2023 and R2024
Size:23.3 mb

Release Notes 3.3.8.0060 – Release date: Feb, 27th 2024

Features added

General
(Windows only) Fixed a compatibility problem that arose with Cinema 4D version 2024.3. The version was not updated for MacOS, so it’s still 3.3.8.0060.

Limitations

General
– RFCFD-351 – Array Tool: Parameters can’t be animated for meshes.
– RFCFD-517 – Initial State files created in RealFlow | Cinema 4D 1.0 are not compatible with 2.0 version due to the switch from RPC to Alembic.
Meshing
– RFCFD-580 – Mesh fluid/emitter weight vertex map computation is limited to a maximum amount of 10.
Parameters
– RFCFD-358 – File paths can’t have unicode characters on macOS.
– RFCFD-519 – Simulation steps configuration from RealFlow | Cinema 4D 1.0 scenes is reset to Auto mode when opened in version 2.0 and higher.
Rendering
– RFCFD-469 – Simulation look on render may differ between multiple simulation/renders unless caching is enabled.
– RFCFD-486 – Objects deformed with Rigid, Elastic and Particle Skinner only support motion blur when using the Point Cache tag.
– RFCFD-499 – Particle render instances are not rendered/recognized by NVIDIA’s Iray.
– RFCFD-500 – Motion blur with meshes doesn’t work with NVIDIA’s Iray.
– RFCFD-501 – Motion blur with meshes doesn’t work with Maxwell Render.

Known bugs

Emitters
– RFCFD-522 – Emitter ID value is not preserved on scene reopening.
Daemons
– RFCFD-551 – Having two or more k Isolated daemons linked to the same fluid makes the isolation value grow as many times as the number of k Isolated linked daemons.

First released in 1998,RealFlowfeatures particle-based fluid simulation and physics-based tools to create astonishing cinematics. RealFlow has been widely acclaimed by the VFX and Computer Graphics industries for over 20 years. RealFlow’s developers were awarded the Technical Achievement Award (AMPAS/USA) in 2006 for their contribution to cinematography.
RealFlow | Cinema 4Dgives you the best in fluid simulation, directly inside Cinema 4D. Now you can achieve high-end simulations with an even easier workflow. The new version of RealFlow | Cinema 4D utilizes the new technologies in Cinema 4D and also comes with improvements and optimizations.

C4D Tutoial – Smooth Melting Animation Realflow Cinema 4D

Next Limitwas established in 1998 by engineers Victor Gonzalez and Ignacio Vargas who shared a collective mission: pioneering the advancement of state-of-the-art simulation technologies. The inception of this journey witnessed the unveiling of RealFlow, a groundbreaking fluid simulation software. Subsequently, their commitment to innovation saw the birth of other industry-leading creations, including Maxwell Render and XFlow CFD (acquired by Dassault Systemes). In 2018, Next Limit underwent a strategic transformation, diversifying its offerings into new horizons, such as artificial intelligence with Anyverse and interior decoration with RoomBox, enriching an ever-evolving portfolio.

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