Golaem Crowd 8.1.4 | 1.3 Gb
Product:Golaem Crowd
Version:8.1.4 with Character Pack *
Supported Architectures:x64
Website Home Page :http://golaem.com/
Languages Supported:english
System Requirements:Windows **
Size:1.3 Gb
Golaem releases Golaem 8.1.4. This solution makes it easy and affordable to populate worlds with directable digital characters, from a few to thousands.
Improvements
– IK planes can be edited on multiple selected nodes in the Character Maker
– Added support for sparsed texture UDIMs in GPU Render Previz Display mode
– Added Bindpose clean tool in the Character Maker Locator
– Added Auto Mirror tool in the Locomotion Behavior
– Added skeleton display mode in the Golaem For USD Procedural plugin
– Added Crowd Ramps helper in the Expressions Helper Window
– Added support for ‘gid’ keyword in the Attribute Filter of the Sensor Locator
– Improved performances when computing Shader Attributes at render time
– Improved gcg export when some vertices do not have UVs
– Improved gcg export feedback log window to separate critical errors from warning messages
Bug fixes
– Fixed a crash when rendering multiple caches with the same names in Golaem For Arnold
– Fixed Layout Tool using PLE Mode within Unreal Engine 5.0
– Fixed Golaem Crowd Unit not handled correctly in Golaem For Unreal
– Fixed error when loading a Golaem Cache using the Cache Library in Golaem For Unreal
– Fixed initialization of emitted entities in Golaem Engine
– Fixed warning message when using the Search tool of the Helper Window
– Fixed USDSkel Export when having invalid letters in mesh names
– Fixed USD Export options presets load and save
Refactoring
– Changed default sample curve value in the Traffic Locator
– Frame is not changed anymore when using the Simulation Baker
– User attributes are now prefixed with prefix primvars in the USDSkel baker
– Shading Namespace and Character Files attributes are now locked in the Manager Node
– Tracy Profiler is disabled for this release
Supported DCCs
– Autodesk Maya 2018, 2019, 2020, 2022
– Autodesk 3ds Max 2018, 2019, 2020
– Foundry Katana 3.X, 4.X
– Unreal Engine 4.27, 5.0
– SideFx Houdini 19.0.531, 18.5.672
Supported Rendering Engines
– Arnold – Mtoa 5.0.X / KtoA 4.0
– V-Ray – For Maya 5.0.22, 5.1, 5.2 / For 3ds Max 5.1
– Renderman – For Maya 24.X / For Katana 24.X
– Redshift – For Maya 3.0.46-57 / For Katana 3.0.46-57 / For 3ds Max 3.0.46-57
– USD – Standalone 0.19.11 and 0.20.02 / For Houdini 18 and 18.5 / For Katana 3.5
– 3Delight – For Katana 2.3.2 (through USD)
– Guerilla Render 2.1, 2.2, 2.3
Also supported (but must be manually installed):
– Arnold – Mtoa 4.2.X / KtoA 3.2.X
– V-Ray – For Maya 4.0X, 4.1X, 4.3X / For 3ds Max 4.30
– Renderman – For Maya 23.X / For Katana 23.X
– Redshift – For Maya 2.6.49, 2.6.5X / For Katana 2.6.55
Golaem releases Golaem 8,making its crowd simulation engine available in Unreal Engine, and enhancing its already advanced Previs/Layout capabilities.
Recently awarded with an Engineering Emmy Award acknowledging its contribution to the Television industry (among other productions Game of Thrones, The Walking Dead, Lovecraft Country, Love Death & Robots…), Golaem stays at the bleeding edge of innovation and makes its crowd simulation features available within Unreal Engine in real-time, facilitating interactive usage and Unreal Engine based creation workflows.
Golaem 8 also increases the crowd previsualization quality inside the Maya viewport while keeping Golaem great performances.
Golaem Real-Time Simulation Overview
This tutorial explains how to configure a simulation and run it into Unreal while taking environment and interactivity into account.
Golaemdevelops artist-friendly tools to animate digital characters. Integrated in Autodesk Maya, Golaem makes it fast and affordable to populate worlds with directable digital characters, from a few to thousands. Artists from all over the globe use Golaem to bring life to commercials, episodic productions, feature films and games.
Product:Golaem Crowd
Version:8.1.4 with Character Pack *
Supported Architectures:x64
Website Home Page :http://golaem.com/
Languages Supported:english
System Requirements:Windows **
Size:1.3 Gb
*The Character Pack is a set of ready-to-use characters and motions enabling faster crowd shots creation.
NB: the Character Pack HD only contains the HD casual and busines man, for other characters and sample scenes, install the GolaemCharacterPack
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