Chaos Corona 11 HF1 for Autodesk 3ds Max Win x64



Free Download Chaos Corona 11 HF1 for Autodesk 3ds Max | 667.4 mb
The software developer Chaos Czech a.s., is part of Chaos Group, is pleased to announce the availability of Corona 11 for Autodesk 3ds Max, hotfix 1. This release includes fixes to various user-reported issues from the previous release, providing an overall more stable experience.
Owner:Chaos Czech a.s.
Product Name:Corona
Version:11 HF1 (Hotfix on Jan 15, 2024)
Supported Architectures:x64
Website Home Page :

https://corona-renderer.com/

Languages Supported:english
System Requirements:Windows *
Software Prerequisites:pre-installed Autodesk 3ds Max
Size:667.4 mb


What’s new in Corona 11 for 3ds Max, hotfix 1
– Fixed a crash with the nodes group replacement in ObjectReplacer.
– Fixed issue where sun is disconnected from its target after loading a scene.
– Fixed DrServer crashing, when passing `-noGui` switch.
– Fixed color picker stuttering when changing values via HWB.
– Fixed crash when Chaos Scatter distributes empty Corona Proxy.
– Fixed issue where color picker was causing infinite restarts of IR and could display value with alpha < 1, when alpha was not being modified.
– Fixed rare crash in Scanned Material.
– Fixed issue where switching from one color swatch to another would change to color of the original color swatch.
– Fixed issue in DR where the values for 3ds Max version and maximum directory size were not remembered between sessions.
– (Scatter) Fixed issue where using Isolate would lead Scatter to recompute and thus slow down viewport interaction.
– (Scatter) Fixed an issue with the improper display of the edge trimming tip.
– (Scatter) Fixed incorrect edge trimming for instances of hierarchical/group models.
– (Scatter) Fixed edge trimming map usage detection for the hierarchical/group models.
– (Improvement) Added Gamma Correction tone mapping operator.
Chaos Coronais a modern high-performance (un)biased photorealistic renderer, available forAutodesk 3ds Max, MAXON Cinema 4D, and as a standalone application. The development of Chaos Corona started back in 2009 as a solo student project of Ondřej Karlík at Czech Technical University in Prague. Corona has since evolved to a full-time commercial project, after Ondřej established a company together with the former CG artist Adam Hotový, and Jaroslav Křivánek, associate professor and researcher at Charles University in Prague. In August 2017, the company became part of Chaos Group, allowing for further expansion and growth. Despite its young age, Corona Renderer has become a production-ready renderer capable of creating high-quality results. Boost your3ds Max and Cinema 4Drender workflows with more tools and features than ever before, including Chaos Cosmos and Scatter, plus Corona Decal and Slicer.
What’s new in Chaos Corona 11 for 3ds Max and Cinema 4D
Corona 11 is here bringing more creative freedom and control to artists through new workflow optimizations and powerful design tools. In this video, you will find a quick summary of the most significant new features introduced in the latest version of Corona.
Chaos Czech a.s.is part of Chaos Group, and specializes in developing easy to use, powerful and affordable software for 3D computer graphics and visual effects. Our technology helps artists and designers create photoreal imagery and animation for design, television, and feature films. Corona Renderer is widely used in arch-viz, automotive and product design, and also features VFX capabilities.

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