Shading, Lighting, and Rendering with Blender EEVEE



Free Download Shading, Lighting, and Rendering with Blender EEVEE: Create amazing concept art 12 times faster using a real-time rendering engine by Sammie Crowder
English | April 25, 2022 | ISBN: 1803230967 | 374 pages | PDF | 37 Mb
Get to grips with new real-time animation techniques and tricks to improve your artistic and technical skills in shading, 3D rendering, and scene creation using Blender 3.0


Purchase of the print or Kindle book includes a free PDF eBook
What’s insideThorough explanations of real-time rendering engine concepts using practical projectsStep-by-step instructions on how to update workflows to Blender 3.0Intermediate to advanced-level tutorials on creating art inside BlenderYou’ll get the most out of this book ifYou’re a 3D animator, sculptor, modeler, or a concept artist who wants to use EEVEE to speed up your work in movies, TV, and game designYou have a basic to intermediate-level understanding of 3D programs and ray-tracing enginesWhat your journey will look like
This book will give you a high-level overview of what EEVEE is capable of. As you progress, you’ll get to grips with topics like Geometry Nodes, Rendering Techniques, using shortcuts like Kitbashing and Alphas to speed up scene creation, volumetrics, reflections, adding lights, cameras, and even special effects like fire and smoke – all in EEVEE.
You’ll learn by working through actual scenes from start to finish, implementing the knowledge you learn along the way. By the time you’ve completed the book, you’ll will have created three separate works by leveraging with the full power of Blender’s EEVEE.
Some of the things you’ll learn from this bookHow to leverage EEVEE Render Properties for optimal outcomesShading processes, including those that are both traditional and more cutting-edgeComposition and how to create effective concept art inside BlenderProcedural workflows to shorten the artistic process instead of getting mired in detailsIntermediate Blender workflows for working in a professional environmentHow to develop different art styles and learn why each style has different workflows and conventionsCreating interactive, rapid changes in Blender’s EEVEE engineTable of ContentsIntroducing EEVEE – A Real-Time Rendering EngineCreating Materials Fast with EEVEELights, Camera…Non-Physical RenderingSetting Up an Environment with Geometry NodesScreen Space Reflections – Adding Reflection to the WaterFaking Camera Effects for Better RendersUsing Alphas for DetailsLighting an Interior SceneWorking with Irradiance Volumes and Cubemaps for More Accurate RenderingKitbashing – Adding Details FastSpecial Effects with EEVEE – Fire and SmokeExploring the Wide World of Blender

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