Free Download Encyclopedia of Graphics File Formats (2nd Edition) by James D. Murray, William vanRyper
English | 1996 | ISBN: 1565921615 | 1152 Pages | PDF | 52.1 MB
As any graphics programmer or illustrator knows, there are many different file formats used for storing graphics data – data such as vector graphics, ray tracing, black-and-white photographs, truecolor images, animation data, motion video, and multimedia data.
The Encyclopedia of Graphics File Formats is the definitive reference to all of these formats-from major, standardized formats, like GIF, TIFF, TGA, and BMP, to newer or specialized formats, like PNG, SPIFF, SGI YAODL, and Facesaver. The first edition of the book has already become a classic for programmers on all platforms-Windows, MS-DOS, OS/2, the Macintosh, UNIX, and others.What type of information is available in the book and through its online links?Whether you are a graphics programmer who needs to know the precise contents of every bit in a file, a graphics illustrator who needs to know how to convert a file from one format to another, or anyone else who needs to deal with the low-level technical details of graphics files, this product is for you. For each of more than 100 formats, the product provides quick summary information-How many colors are supported by the format? What type of compression does it use? What’s the maximum image size? What’s the platform, the numerical format, and the supporting applications? It also provides extensive text detailing how graphics files are constructed in a particular format.